Although by a different designer than BAD MOON, this feels almost like a companion piece or counterpoint.
Game is sort of a loose term here. You play by throwing someone into the sun and then getting away with it. There's tables to help with this, and the whole thing has a sort of ritual feel.
Probably underrated here is the game's layout, which I think if someone had showed to me without any text and said "it's about polite anger", I would have immediately agreed. Again, like BAD MOON, the layout and the rules are on exactly the same wavelength, and it's strongly internally consistent, which makes it pretty punchy despite the half-jokey tone.
I dunno that it's for me, but I want to clarify that's not meant as a judgement. I think anyone who reads the description and thinks "that sounds cathartic" will get something out of it, whereas anyone who reads the description and feels uneasy won't.